%0 Book %A Rabin, Steve %E Rabin, Steve %I CRC Press, Taylor & Francis Group %D 2020 %C Boca Raton %I %C %D 2020 %G English %@ 9780367150945 %@ 9780367150884 %~ Universitätsbibliothek "Georgius Agricola" %T Game AI pro 360: guide to tactics and strategy %U https://www.gbv.de/dms/ilmenau/toc/1669283437.PDF %U https://www.gbv.de/dms/bowker/toc/9780367150884.pdf %X Tactical position selection: an architecture and query language / Matthew Jack -- Tactical pathfinding on a NavMesh / Daniel Brewer -- Beyond the kung-fu circle: a flexible system for managing NPC attacks / Michael Dawe -- Hierarchical AI for multiplayer bots in Killzone 3 / Remco Straatman, Tim Verweij, Alex Champandard, Robert Morcus, Hylke Kleve -- Using neural networks to control agent threat response / Michael Robbins -- Looking for trouble : making NPCs search realistically / Rich Welsh -- Modeling perception and awareness in Tom Clancy's Splinter cell blacklist / Martin Walsh -- Escaping the grid : infinite-resolution influence mapping / Mike Lewis -- Modular tactical influence maps / Dave Mark -- Spatial reasoning for strategic decision making / Kevin Dill -- Extending the spatial coverage of a voxel-based navigation mesh / Kevin A. Kirst -- Being where it counts : telling paragon bots where to go / Mieszko Zieliński -- Combat outcome prediction for real-time strategy games / Marius Stanescu, Nicolas A. Barriga, and Michael Buro -- Guide to effective auto-generated spatial queries / Eric Johnson -- The role of time in spatio-temporal reasoning : three examples from Tower defense / Baylor Wetzel and Kyle Anderson -- Pitfalls and solutions when using Monte-Carlo tree search for strategy and tactical games / Gijs-Jan Roelofs -- Petri nets and AI arbitration Sergio / Ocio Barriale -- Hierarchical portfolio search in Prismata / David Churchill and Michael Buro. %Z https://katalog.ub.tu-freiberg.de/Record/0-1669283437 %U https://katalog.ub.tu-freiberg.de/Record/0-1669283437